Triangles: 3.3k
Vertices: 1.8k
More model informationThis crystal weapon is based on a concept by Maeve Broadbin
( https://www.artstation.com/artwork/WZl1G )
Decided to work with an Albedo-Map only instead of hiding behind the AO/Normal-Map as usually + I´m a huge glow nerd so this was the perfect material practice. Nevertheless I probably still prefer sculpting details first since it seems to be an easier workflow for me (:
Modeling done in 3DSmax, Texturing in Substance
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