Triangles: 1.3k
Vertices: 923
More model informationA handpainted sword asset I made in Blender for fun.
I’m still having some difficulty getting my Blender emission maps to actually work in Sketchfab. It works well in Blender, but in sketchfab it makes a nasty white glob. I’m willing to take suggestions, but otherwise I can’t make the runes glow as intended.
Texture is 512x512. Base Polycount is about 574 Tris, if you delete the black outline mesh.
*Textures that show up pink need to have their file path adjusted to look inside the texture folder that sketchfab generates.
Feedback is appreciated.
CC AttributionCreative Commons Attribution
Jul 7th 2017
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