Triangles: 103.9k
Vertices: 56.1k
More model informationThis project was made as my final exam assignment for my stylized creation course at Howest DAE. I had a lot of fun making this character because of his interesting look and the things I learned along the way. The reference of this character was the original art made by Abdelkarim G on Artstation.
Sculpting was done in Zbrush. The unwrapping and posing in Maya and the textures and materials in Substance Painter.
2 comments