Triangles: 185.3k
Vertices: 29.2k
More model informationThis started as a class demo modeling faces. I finished it off later for fun. There’s lots of room for optimization in the meshes. To get memory down I reduced texture sizes and reused the wood everywhere. The shingles in the back were a demo from my Texture Mapping class. I just used biped in Max to give him a little life. Bringing it into to sketchfab was a test to see how it felt in vr, and what the renderer could do. I’ll still be tweaking the scene.
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