Triangles: 4.3k
Vertices: 2.2k
More model informationThis model was created from a set of photo data that I obtained on the Recap Community Data Center hosted by Autodesk. I then used Agisoft to generate a 3D mesh, after Autodesk Re-make failed to yield finer results although its has a quicker and fluent workflow. Following James Gurney “Colour Zones of the face blog” i used Substance painter to then paint the skin and add details of the head scan. I used maya to clean out artifacts and fix topology.
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