Triangles: 28.2k
Vertices: 28.2k
More model informationA head mesh for catmull-clark subdivision. Only quads. Vertices meet mostly 4 edges and some 5. I cannot prove if this is minimal. I was surprised that I cannot avoid 5 edges because a cube has 3 edges at the corners. I started with a torus for each hole in the head. You still can guess the process. I was always afraid to match a perfect mesh to a picture. With this mesh you always feel like making large progress.
At first I wanted to show that packed textures work well with Sketchfab, but then I did not like my mesh.
CC AttributionCreative Commons Attribution
Jul 28th 2015
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