Triangles: 6.1k
Vertices: 3.1k
More model informationA helmet that begun as a sketch in zbrush before I decided to send it all the way. Any critiques are welcomed. The name popped up in my head while uploading it to sketchfab so I decided to keep it and see if I can develop on it. Modeled in Zbruh, Retopo in 3D coat, Exports in Maya, Textured in Substance Painter.
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