Triangles: 11.5k
Vertices: 5.9k
More model informationThis mesh is based on Photogrammetry, edited using Zbrush. Then Moss and Rock materials have been blended together in Substance Painter.
Ideal for game engine outdoor scenes and other productions based in highlands.
PBR 8192 x 8192 Maps include:
BaseColour, Heigh, Metallic, Mixed_AO, Normal and Rouhness.
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