Hi, I want to show you my model of HK MP5A3 by Heckler & Koch. In this project I paid more attention to details that are not visible at first glance, like inside mechanisms, and I also improved my texturing skills. Also tried rendering in Marmoset Toolbag for the first time, and I like the results (hope you to). It was really tough to complete this project because I was sick, but I did it anyway. My model has 16k verts, 18k faces, 31k tris (including the second handguard and flashlight + recoil spring with 4k verts; shows more here because of array modifier on bullets and curves) and a lot of texture sets because of ~200 px/cm texel. (sorry for triangulated geometry but i lost untriangulated version) Renders of this model you can find on my Artstation
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