Triangles: 6k
Vertices: 3k
More model informationThis is a Asset from my Graduation Project: “Dead Woods”
Base Mesh and Retopo in Maya, Sculpt in ZBrush and Textures in Substance Painter.
In-Game its big enough to Walk through.
For more stuff you can find me on…:
Artstation: https://www.artstation.com/tim_jonisseck Facebook: https://www.facebook.com/TimJoniArt/ LinkedIn: https://www.linkedin.com/in/tim-jonis…
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