Triangles: 30.6k
Vertices: 21.2k
More model informationThis is an example of the meshes that the Microsoft Hololens uses. Note that it is composed of several submeshes (each component colored differently using meshlab), and is heavily decimated by the Hololens backend. We’re not sure how to get e.g. the full resolution marching cubes mesh that they’re presumably starting with.
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