Triangles: 10.5k
Vertices: 5.5k
More model informationHi everyone !!
This is my first organic model in zbrush: An human skull. Is not perfetc (Bone texture displacement, hardness of the bone itself, etc.), but I’m happy with what I have learned in this project !!
PD: Textures made in Zbrush polypainting. I prefer Substance but the objective of the study was to learn to “texturize” in the pixologic software too. It wasn’t so difficult and the result is not bad !!
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