Triangles: 18k
Vertices: 9.9k
More model informationThis time I’ve decided to refine my damage workflow. The idea is to have the same model on progressively different stages of sustaining damage. As you can see, the first one is pretty new barely used asset, the second one is bumped here and there and the last one is just borderline insanely crippled.
Feb 19th 2023
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