About the project: The educational task was to design and create an original character.
I sculpted all in Zbrush, retopology done in Maya, Unwrap in 3ds Max, bake and textured in Substance Painter, skin in Maya, and finaly add a bit of animation in 3ds Max. Spent a ton of time, learned a ton of stuff. I also dropped wings and tail for this take, as well as few other parts. Some day i will add them.
Description: Core idea is war between heaven and underworld in modern times, when demonic artifacts used in combination with carbon fiber.
Ignis is a succubus fighing, living and dying in endless warfare. As a succubus she mainly deal with humans wich is easy target for a demonic creature. Her wings and tail can be hiden. Glowing hellstone serves as potective field, reflecting holy powers. Her blaster is build for a larger wielder, but wide varity of fire modes makes it versitile.
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