Triangles: 497.3k
Vertices: 263.8k
More model information- Here’s the result of a project i’ve been working on over the last few months. the model is a re-interpretation of an imperial knight gallant from warhammer 40k. the main model was modelled and rigged in blender and textured in substance painter. The base was made using destruction simulations in Houndini out of a mesh made in blender.
- You can check out this video i made to breakdown part of the process and show some renders: https://youtu.be/yO2ZXmi9ick
- artstation post about this project: https://www.artstation.com/artwork/qQXm4N
Aug 1st 2022
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