Avata created for a contest in the socail VR platform High Fidelity. Modeled in Modo, detailed in Zbrush, textured in Substance Painter and rigged/animated in Maya. Ears, trunk and sash are rigged for real time simulaton. Created for the social VR platform High Fedelity: https://highfidelity.com/, but also works in VRChat with a few tweaks in Unity.
I have had a lot of requests to allow downloading of this model, so please take and enjoy - namaste :)