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‘’Innocence’‘, created for the personal game project ‘’Inocência’‘, now canceled.
This is the Idle Animation, while the character is in Scared state, and still carrying the mobile, the game’s light source.
I was responsible for the Concept Art, 3D Model, Rigging, Texturing, and Animation.
As an approach in the Horror and Art Genre, every feedback would be given not from a HUD, but from the model’s animation itself, showing the three levels of fear the character could have during walking, running, and idle.
The game’s camera was supposed to be an Third Person ‘’Over the Shoulder’‘ perspective. Therefore, some small animations errors wouldn’t really appear in camera, and, as the only person doing everything not related to programming, i had to leave those as a way of saving time.
Wolfs in the Coat’s Back by KayFedawa and Foxes in the Coat’s Arms and Front Pocket by R.H. Potter, used only as placeholder before finishing original arts, but in the end left there since the game was canceled.