Triangles: 23k
Vertices: 11.5k
More model informationThis mesh has been constructed and baked automatically by InstaLOD. The original 3D scanned geometry consists of 1 million triangles. This rendering makes use of a high quality normal map and ambient occlusion as generated by InstaLOD in the process. Besides transferring existing maps to the bake target, InstaLOD is able to generate a wide-range of different texture maps: Tangent-Space Normal, Object-Space Normal, Ambient Occlusion, Position, Transfer, Vertex Coor, MeshID, Thickness, Displacement, Curvature, Opacity.
**Vist our webstie for more info: http://www.InstaLOD.io **
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