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A 19th Century Islamic Design chair, I created as one of the assets for my project in UE4 Antique Room, based on a room in Al Manial Palace in Cairo, Egypt, Project link: https://www.artstation.com/artwork/rRoarE https://www.behance.net/gallery/97082039/Antique-Room https://tareklatif.cgsociety.org/ag2r/antique-room I used Maya for modeling and unwrap, Substance Painter for baking and texturing, I used 1024 texel density per one meter, and for this asset I used 2048x2048 textures.