Triangles: 63.8k
Vertices: 41.8k
More model informationProcedurally generated landscape in Houdini based on a sketchy 2D Image, feeded into Houdini Labs Biome nodes:
The road and bridge are a little more complex, as the slope of the road had to be limited in the mountains and the surrounding terrain had to be manipulated. The bridge is procedural as well. The road would reckognize steep slopes and start building a new bridge. A great approach from https://www.indie-pixel.com/ helped a lot. It is a lot of fun to experiment with all these components.
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