Triangles: 13.3k
Vertices: 6.9k
More model informationModelled fully in Maya, Detail in Zbrush, Textured in Substance and rendered in Marmoset 4. This was my newest attempt in creating a smaller handheld object with lots of detail with the use of Zbrush. Learnt a lot in terms of Hardsurface modelling and currently trying to push my texturing further. I put a lot of focus on my final Render and currently learning lots to do with lighting and presentation. The overall model 13321 Tris with 1 4K Texture Map. Critque is encouraged smiley
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