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My first creature sculpt! This was a good learning experience to get to know the full pipeline from concept art to final sculpt! This is Pip and he’s based on a 2D concept I made a while ago: https://www.artstation.com/artwork/dONrDX
Sculpted in Zbrush, retopo in 3DSMax and textured in Substance Painter. Done for the Stylized course at DAE.