Triangles: 39.3k
Vertices: 20.3k
More model informationJacket and dress clothing sculpting. I started out with a base mesh in maya, simplified it and cut out my jacket. I then took it to Zbrush and sculpted the folds, seams, ect. I created some IMM brushes for buttons in Maya, and used some default IMM brushes for the zippers. The laces I used an IMM curve brush from artstation market place. The texturing was done in Substance painter.
CC AttributionCreative Commons Attribution
Aug 17th 2020
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