Triangles: 20.1k
Vertices: 12.9k
More model informationA work in process as there is more I want to add to this piece.
This was initially done for an assessment when I was studying at the Academy of Interactive Entertainment. I have since gone through and changed some of the textures as well as optimised all of the textures to be read through the RGB channels.
Software used: Maya, ZBrush, Substance Painter, xNormal, Photoshop
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