Triangles: 3.2k
Vertices: 1.7k
More model informationAn animation I made for the Spectro Character, it’s divided in 3 parts: Jump Start, Jump Loop and Jump End (into idle). I used it on Unity and readjusted the speed of the Jump End from there, since it seems a bit slower.
Switch between the different animations to see it one by one!
I made the rig, skin and animation, not the character.
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