Triangles: 64.2k
Vertices: 32.1k
More model information3D Model of a Justice Measure
*IMPORTANT- 1. When the “GLOSSINESS Texture Map” if attached to a “ROUGHNESS shader”. Be sure to “INVERT” the “Texture Map” to ensure correct results.
*Technical Details- Polygons: 64,425 Vertices: 32,372
Texture Map Resolution = 2048 x 2048 DIFFUSE METALNESS ROUGHNESS NORMALS
*Tip- The Model is intended to get “Highest Possible Quality” with 4K Textures. However, In real-time applications like “Unreal” or “Unity”......Use Texture Maps of the Resolution of 4096 x 4096 only if it fits your requirements.8
Comments