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More model informationBust of a kid based on Luigi Lucarelli’s Illustration, i really liked the “Adventurer” vive of the illustration, i think this is what drove to sculpt the bust.
I created this piece as a practice for translating a 2D illustration into a 3D model usable for production, while trying to reamin loyal to the concept i made some adjustments and put a little bit of my input on the character
I used Zbrush fos sculting the chatacter and then retopologizing in Maya, and later texuring in Substance Painter.
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