Triangles: 5.4k
Vertices: 2.7k
More model informationFirst ever creation of a game character model from scratch. Rigging yet to come.
Followed a pretty old tutorial on PluralSight for this one. Used Substance Painter instead of mudbox / photoshop for texturing and a much more modernd version of Maya LT.
Feeling way happier with progress in regards to model preperation and UVs etc.
CC AttributionCreative Commons Attribution
Jun 13th 2020
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