Triangles: 73k
Vertices: 36.6k
More model informationHaving played played both Dark Souls 1&3, I was wondering about whether or not their newest game, Sekiro, would be any similar. It isn’t, and is now one of my favourite games from FromSoftware. Modelling Kusabimaru kust happened to coincide with one of my personal tasks to model something for practice and to learn more about the workflow. This is my first time using the UDIM workflow and it taught me much about UVs. Edit: Just found out that Sketchfab doesn’t support UDIMs :(
CC AttributionCreative Commons Attribution
May 13th 2019
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