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Lamphibian 3D Model
Original concept by Piper Thibodeau
I wanted to create some 3D models without having to design them myself in order to practice that side of things. I came across Piper’s work from a classmate showing us their ArtStation.
I started in ZBrush to sculpt the whole thing to quad drawing it in Maya, to then take it into Substance Painter to texture. After that I added some slow simple animations to the stars in Maya as well as posing it ZBrush.
Software Used: ZBrush, Maya and Substance Painter