Triangles: 10.8k
Vertices: 5.7k
More model informationLeague of Legends Braum with a custom skin based on the art from Roman Tishenin. https://www.artstation.com/artwork/PvP31
The steps I took to make this character are blocking out in Maya then sculpting highres details in zbrush and baking them in substance painter. The texture work is done with substance painter smart materials and handpainted details.
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