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Here’s a fan art I’ve been working on lately, of one of League of Legend’s characters, Jhin the virtuoso. I had a blast working on this one, mainly because I learned a lot and it was challenging making a character who has both hard surface elements and organic stuff, all in handpainted. I used Zbrush to make the hipoly, maya to retopo and a combination of substance painter and photoshop for texturing. Rigging and posing were done in Maya. You can check more shots/views on my artstation! https://www.artstation.com/artwork/85NzR I hope you’ll like it! :)