This is Leonardo the Dethroned. He was once the ruler of a vast kingdom after his father’s passing, but he was lazy, indulgent and out of touch with the people. Thus a cunning zebra vassal turned his people against him and he was dethroned. Now Leonardo must find a way to win back the hearts of his people and claim back the kingdom!
I designed Leonardo as the player character for a 3D platformer. I tried to give him a cartoony look. I made basic textures and normal maps using 3D Coat, GIMP and Blender’s baking.
I attempted giving him a complete moveset suited for a platformer in the vain of Super Mario Odyssey. Alas, I didn’t have the time or skill to finish the set, or polish the existing moves. I wanted to test the animations in Unity by making a simple platformer using a tutorial, but that was also out of the scope of my capabilities for this project.
The work was part of a school project for Tampere University of Applied Sciences.
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