My first experiment with using Lidar (LiDAR?) point cloud data to create a mesh in Blender. This process can generate some very poly-heavy meshes. This one was decimated a little to reduce the size but still preserves detail well.
OpenTopography Acknowledgment: This material is based on the Volcanic Tablelands in Bishop, California dataset and services provided by the OpenTopography Facility with support from the National Science Foundation under NSF Award Numbers 1226353 & 1225810.
Data Provider Acknowledgment: LiDAR data acquisition and processing completed by the National Center for Airborne Laser Mapping (NCALM). NCALM funding provided by NSF’s Division of Earth Sciences, Instrumentation and Facilities Program. EAR-1043051. http://dx.doi.org/10.5069/G9RJ4GCH
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