Triangles: 3.4k
Vertices: 2.1k
More model informationPublished by 3ds Max using two UV channels: one for the baked texture and the original UV channel for the albedo texture. Here’s the documentation: http://sketchfab.klaasnienhuis.nl/Lightbaking.html#uv-coordinates
Original model by Wesai: https://sketchfab.com/Wesai, https://skfb.ly/6vyxt
Comments