Triangles: 10.7k
Vertices: 5.8k
More model informationOriginal concept art by Ben Thompson: https://www.artstation.com/artwork/3ddQ6v
For this project I wanted to learn a new workflow with substance painter. This was the first time I baked textures on a low poly model. But I also had to handpaint some parts to make it look a little better. I made the low poly model in Maya then sculpted the high poly in Zbrush and textured in Substance painter. I really liked this workflow and want to get better at it.
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