LOGITECH MX VERTICAL
In this project, I created a photorealistic rendering of the Logitech MX Vertical model. My goal was to model the product in detail in terms of design and to achieve the closest result to a real-life photo.
Modeling Process
Blender The basis of the work was the 3D model I created in Blender. I used subdivision modeling and hard surface techniques to accurately capture the ergonomic and organic forms of the MX Vertical. I examined reference images for detailed shaping and worked carefully to reflect the curves in the grip area of the model in the most accurate way.
Texture and Texture Process
Substance Painter & Blender After completing the model, I focused on the realism of the textures: I created the basic PBR textures in Substance Painter. I processed the soft-touch plastic effect on the surface of the mouse, lightly brushed metal buttons and matte plastic details.
https://www.behance.net/gallery/222077105/Logitech-MX-Vertical
CC AttributionCreative Commons Attribution
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