Triangles: 75.9k
Vertices: 74.7k
More model informationSo this project began being another hand paint piece, but then I started trying post processing effects here in Sketchfab and I realized it looked quite good as a grayscale. This is the first time I use the post-processing so much, up to the point it’s changing the whole final result. I’m still happy with this project.
I used Geometry nodes to spawn different elements on the ground. The leaves texture for the trees is not complete since I didn’t have enough time to get into that level of detail. Made completely using Blender and Substance Painter. Hope you guys like it.
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