Triangles: 3.2k
Vertices: 1.6k
More model informationI made this model as a training test a while ago. The task was to make a character from a sketch in the style of the game “Wild West 3D” (https://www.artstation.com/artwork/q5WGa), and keep within 1800 polygons.
The base made in Maya, finished it - in Zbrush. Marmoset whil be used to bake the textures - it was a new experience for me. Finished it in Substance Painter and Photoshop.
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