Hi everyone, I have been working on that model for a day and found it ready to be shared with the world (or rather with you). It was a real pleasure to rediscover that fantastic racecar and I’m quite satisfied with the end product.
I used Blender for the model and Photoshop for the textures. Outlines are generated with the backface culling method, nothing too fancy here.
The screen in front of the cockpit should be transparent with the “TAG HEUER” logo, but I couldn’t configure Sketchfab properly for that very material.