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More model informationOne of the classes of my game. It’s focused on direct attacks with agility, like the classic thief. Will have some skills according to stealth and hiding around. Not a very heavy or defending unit, but I will try to build up his strength on the agility. This class is the one that will give you some crucial items along the game. If you have any suggestion, commentary or critics, please leave it right in the comments :D. it will help me to improve.
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