A collection of reprocessed fruits (other free assets here), ready to use as game props, particles or for optimized renderings. Just don’t pretend they’re yours or try to resell them. Any feedback is welcome!
Each model is made of 1000 triangles, and 1024 pixels albedo and normal maps.
The original scans were first remeshed with mmgs, and decimated, UV unwrapped and baked in blender. Normal maps are ready to use for Unreal Engine, but don’t forget to flip their green channel in Unity!
Original scans from @fredfroehlich, @3dhdscan, @seijik42, @linfredriksson, @yonemoto.taiga, @xiezhong, @xfanta, @BSlegt, @tux, @paradello.d, @mantasT, @daniel132, @chytamrealitu, @all_scan_everything, @scansource3d, @NestorMarques, @nick_wiggins, @arqus3d, @aquateknica, @nate_sid and @ronjart.
All original models licensed under CC attribution.
blender particle system example
CC AttributionCreative Commons Attribution