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Sample render in blender cycles: 10k particles - 2880x750 - 256 samples - ~7min on i7, 16gb RAM and GTX1060
A collection of 282 (A.K.A more than you’ll ever need) lowpoly people. Allright. Who cares. Where is waldo?!, that’s the real question!
Automagically remeshing body scans to lowpoly assets (check out my growing collection of free assets!), which can be used for archviz placeholders.
Each model has its origin located at its feet, so that placement in a scene is made easy. However, some refined scaling is probably needed as some children have become giants in the process…
Original scans from @FrancescoPusterla @fablabbudapestitseez3d @jc @my3dworld @justin.levitz @peel-3d.com @deathlessvr @myminimate @3DCap @onepoint @fwild @marpi @conjurer @thor3D @vitronic @3dhubs @codame @benhaim - all licensed under CC-attribution.
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