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LuxCoreRender caustic baking test 3D Model
This is a very first test of LuxCoreRender caustic baking and glTF exporting. As far as I know, it has never been done before. The baking process uses both path tracing and light tracing to render the baked map.
For reference, this is the original rendering with LuxCoreRender:
Note: Using now Sketchfab glass to fake the glass cube.
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