Triangles: 12.3k
Vertices: 6.3k
More model informationHere’s a makarov I made in Blender and textured in Substance Painter for practice. Credit is appreciated, not required, thanks.
Base Makarov: - Base Color = 2048x2048 - Metallic = 2048x2048 - Roughness = 2048x2048 - Normal Map(OpenGL) = 2048x2048
Suppressor: - Base Color = 1024x1024 - Metallic = 1024x1024 - Roughness = 1024x1024 - Normal Map(OpenGL) = 1024x1024
Sight Attachment: - Base Color = 2048x2048 - Metallic = 2048x2048 - Roughness = 2048x2048 - Normal Map(OpenGL) = 2048x2048 - Opacity = 2048
CC AttributionCreative Commons Attribution
Mar 20th 2022
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