Features
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PBR 2048 x 2048 textures for Unity, Unreal and Vray
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Polycount for clothing is [23488 faces - 46972 tris - 23600 verts]
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System unit is cm for Maya
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Real world scale
Textures
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General Textures [BaseColor-Metallic-Height-AO-Normal-Roughness] .png 2048 x 2048
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UE4 [BaseColor-Normal-OcclusionRoughnessMetallic] .png 2048 x 2048
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Unity [AlbedoTransparency-MetallicSmoothness-Normal] .png 2048 x 2048
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Vray [Diffuse-Glossiness-Height-IOR-Normal-Reflection] .png 2048 x 2048
Files
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Maya file [Wear_1.mb] scene with clothing on manequin and on hanger
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zBrush file [Wear_1_hp.zpr] scene with high poly model
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fbx file [Wear_1_onManequin.fbx] model on manequin for preview
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Substance Painter file [Wear_1_sp.spp] scene with building the textures
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[onManequin.zip] the model on manequin in .obj .fbx .dae formats
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[onHanger.zip] the model on hanger in .obj .fbx .dae formats
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StandardStandard
17MB