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Realistic and very highly detailed male character.
It includes full body and clothes. The model includes the control mesh with no subdivisions ready to subdivide. Different high resolution maps for both body and face including diffuse, bump, reflection, normal and subdermal perfect for extreme close-up shots. The model has perfect edge-loops based topology with rational polygons count. The hair has been created as an alpha-textured mesh objects and does not require any additional plugin.
SOFTWARE: - 3DS Max 2010 - Cinema 4D R11 - Lightwave 9.6 - Softimage 2010 - Maya 2010 - FBX - OBJ
TEXTURES: - Skin: - Diffuse Map___2K - Bump Map_2K - Normal Map__2K - Specular Map______2K
POLYCOUNT: - Quads:__26.732 - Vertex:____13.388