Triangles: 340.9k
Vertices: 189.7k
More model informationI made this vehicle for the ArtStation competition NVIDIA Metropia 2042 - Vehicles of the Future. The design intentionally reflects the form and range of movement in that of a mantaray. Beginning in Zbrush I concepted the form, retopologized and continued modelling in Maya, then created the textures in Substance Painter.
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