Triangles: 1.2M
Vertices: 1.1M
More model informationRebuilded!
How its done:
- Extruct map data from - https://www.openstreetmap.org/ in .OSM files
- Convert .OSM files throuth OSM2World in .OBJ files
- Import .OBJ files in 3d software (i use 3ds Max)
- For detaching objects into separate groups (buildings, roads, rivers...) use [script for 3ds Max](http://www.scriptspot.com/3ds-max/scripts/detach-by-material-id).
CC AttributionCreative Commons Attribution
Jan 24th 2019
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