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Maple Samurai. Created for Feudal Japan challenge on ArtStation. 99895 triangles. Four 2k texture sets. The character is not based on any concept. The plan was to create the most realistic samurai armor I could in a given time. Hope I succeeded. Initially I’ve also wanted to include an environment which tells a small story abut his connection to a maple tree but had no time to create it during the contest. I guess I’ll do it later together with some different tweaks. If interested you can look at full res renders with 4k textures here Maple Samurai on ArtStation. Thank you for checking this work out.